Spyro Reignited Trilogy officially announced

In what may be one of the worst kept secrets in the gaming world, the Spyro Reignited Trilogy has finally been officially announced after rumors, speculation and leaks have run rife. The title is being developed by Toys For Bob, Spyro’s current owners and developers of the Skylanders series, as well as the hugely succesful Crash Bandicoot N.Sane Trilogy.

The Playstation Blog has all the details with Design Director from Toys For Bob, Toby Schadt, having the following to say:

Toys for Bob has long admired the original Spyro trilogy. Long before Skylanders, way back in 1998, the very first Spyro the Dragon was an inspiration to us. The level design, the controls, the art style, the humor, the music, the sense of discovery – it was groundbreaking in so many ways. There’s no getting around the fact that the feisty purple dragon is one of the most important and influential heroes in 3D platformer history. Now twenty years on, we are deeply honored to have the responsibility of remastering Insomniac’s historic trilogy, and our most powerful motivator is knowing how important Spyro is to millions of passionate fans across the globe.

The game is going to be just like the Crash Bandicoot remaster in that it will be a faithful recreation of the original, but with some quality of life updates. And, of course, the amazing graphics, sound and control updates that come along with it. The game will have fast travel, auto save and better camera control among various other improvements over the original.

Toys For Bob is also highly dedicated to making sure the game controls in the same way as the original. Everything from acceleration speeds to jump height and general physics is being considered and recreated as closely as possible to give players the best nostalgic experience. Especially after there was some flak on their end in regards to the Crash remaster and the controls creating issues on certain levels that required perfectly timed jumps that were now ruined by the updated movement.

The blog also discusses how the team managed to get their hands on a lot of the original assets and are using them to faithfully recreate every aspect of the game.

The game itself is due for release in September 2018 for Playstation 4 and Xbox One, though rumor abounds after accidental listings appeared in the UK after it was briefly listed on the Switch store.

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