Watch this: A history of the Australian games industry

While plenty of people across this wide brown land are calling in “sick” today and taking an extra-long weekend, we’re taking a few moments to reflect on what it means to be Australian. We’re not talking about kangaroos, or shrimps on the barbie, or even the Hemsworth brothers. Instead, we’re looking at the history of the Australian games industry, which spans an impressive 40 years.

There’s been a lot of ups and a lot of downs over the past few decades, so before you start thinking that nobody’s making video games in Australia, you should probably watch this.

Starting in the early 80s with Melbourne House and The Hobbit, we move forward through to Krome and TY the Tasmanian Tiger and end up somewhere around 2K Australia and Borderlands: The Pre-Sequel!

This retrospective was first aired on Player Attack in 2015, but history is still history. In the 18 months since, we’re yet to see any big AAA studios return to our shores, but we’ve seen some wonderful indie games doing big things. For a quick look at just six of the best coming out of the region (including one interloper from New Zealand), here’s a look at the Indie Showcase from PAX AUS 2016.

2017 looks bright for our local developers. Gamers are still actively seeking out Australian made titles, and we are punching above our weight in the international scene. Watch this space – Player Attack has plenty more Aussie coverage coming your way!

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