Ubisoft is doing something great everybody. They are going to stop selling DLC that is required for the full game experience.
The news comes via an interview conducted by GI.biz with the VP of live operations, Anne Blondel-Jouin. Speaking about monetization, she said:
“The key is if it’s not adding something on-top of the actual experience of the game, then it is no good. Because you’ll be asking for more money for the wrong reasons. Also, if the content is compulsory for the gamers, it’s no good as well. It is a way to deliver more fun to gamers, but they have a choice to go for that extra fun or not. If I take an analogy of an amusement park, you can go through all the rides, but then you can also go to the shop to buy some food or merchandise or whatever… regardless of whether you spend in the shop, you’re still part of the whole experience. Nobody is making you buy if you don’t want to, but it is another way to have a different entertainment experience. If you’re with your kids, and there’s a toy you want to get, we will make sure it is an extra experience. It won’t be the case if you don’t buy it then you can’t do anything else.”
“It wouldn’t work if it was about making it compulsory for gamers. No more DLC that you have to buy if you want to have the full experience. You have the game, and if you want to expand it – depending on how you want to experience the game – you’re free to buy it, or not.”
Ubisoft has already enjoyed some great success with this model with Rainbow Six Siege, where maps are available for free and users only pay to customize or buy new characters.
Now, they are taking it full-scale and I think that is a very good thing.