Video game voice actors are on strike

The Screen Actor’s Guild¬†American Federation of Television and Radio Artists (SAG-AFTRA) is officially on strike after not being able to make a deal with some game’s companies.


Screen Actor’s Guild American Federation of Television and Radio Artists

As reported by IGN, the companies affected include Activision, Blindlight, Corps of Discovery Films, Disney Character Voices, Formosa Interactive, Insomniac Games, Interactive Associates, Take 2, VoiceWorks Productions, and WB Games, Inc.

The current offer from the above companies guaranteed talent a 9 percent raise, active immediately upon acceptance by SAG-AFTRA, but they did not accept.

Essentially, SAG-AFTRA wants voice acting to work much like commercial acting, which sees the voice actors receiving a portion of every sale on successful games, and with a compensation cap.

I don’t know about that, but the other point that SAG-AFTRA makes is that voice actors often have to perform vocal stress, like the sounds of creatures and people dying, screaming bandits in Borderlands, that kind of thing. SAG-AFTRA wants voice actors to get paid more for that kind of work, and that makes total sense. Doing vocalizations like that can damage a person’s voice, sometimes permanently. While yes, actors usually know if they’re going to have to do that or not going in, the fact that it can strain their voices and stop them from being able to do other work until their voice returns properly means that they should be paid more.

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