Gears of War 4 is coming to both Xbox One and PC, but the developers say that they build the game for controllers before anything else.
In an interview with IGN, Ryan Cleven, Gears of War 4’s lead multiplayer designer, said:
We do play [with] mouse and keyboard, but the core of the game is around a controller.
I don’t think that we…would say that we have like, one of the other as the priority; they’re both really important to us.
But, we have to make sure that the controller experience, which has been the legacy of the game, is definitely perfect.
The game will not feature cross-play for its competitive multiplayer, but PC and Xbox One players can play the coop multiplayer together via Xbox’s Play Anywhere.
We don’t really balance the PC versus the Xbox, right, so they’re each kind of balanced independently. They’re all using the same core tuning; so, when we look at the PC players versus PC players, they can choose to use a mouse and keyboard or they can use a controller. That’s up to the PC players. On the Xbox, we tune the game internally with a controller, so everything is tuned to be balanced that way, and then we make sure that the two groups, when they’re playing competitively online, they aren’t actually playing with each other.
Gears of War 4 is set to launch on October 11th for Xbox One and PC.