Final Fantasy XV has gotten its share of headlines recently, mostly because of the two month delay that the developers say is necessary to be able to release the game exactly as it should be.
The most recent news comes from Famitsu (via Siliconera), and reveals that the game is not completely open-world, but instead takes a linear path for the second half.
Famitsu got to play up to chapter 3 in the game, which overall comes to about 15% of the game in total. When asked if that sampling was what the rest of the game was mostly like, director Hajime Tabata replied with:
The entire game structure for Final Fantasy XV consists of both open-world and linear parts. The first half keeps going as an open-world, but the story in the second half’s is led by a linear path. That way, you won’t get bored of an open-world as the rest of the game tightens, so we made it in a way that you’ll also get to advance through it as you have in conventional Final Fantasy games. If you play through the first half and only the main route of the second half, I believe the estimated play-time sits at around 40 to 50 hours.
So it definitely sounds like they thought it through and tried to provide a seamless transition from open-world to linear, or at least we can hope.
Final Fantasy XV is set to release on November 29th, 2016 for PlayStation 4 and Xbox One.