Microsoft has acquired the interactive live streaming service Beam for an unknown sum of money. The service will become a part of the Xbox team.
Beam boast a few features for viewers that most other live streaming services do not, like multiple player perspectives across a party, “sub-second delay streaming” and the ability for viewers to set challenges for the streamer.
Microsoft announced the purchase via a blog post on their website saying:
Bringing Beam, their award-winning team and their inventive technology into the Xbox family supports our ongoing commitment to make Xbox Live more social and fun. Using “Minecraft” as one example, with Beam you don’t just watch your favorite streamer play, you play along with them. You can give them new challenges and make real-time choices that affect their gameplay, from tool selection to quests to movement; all through simple visual controls. In the highly anticipated “Sea of Thieves,” which is all about emergent adventures in a shared world, you can watch the drama play out between different crews from multiple player perspectives.
However, Beam will still continue to offer streaming across all gaming platforms, according to Beam CEO Matt Salsamendi.
There has been no news on whether or not Beam will be integrated directly into the Xbox platform, but most likely it will be in order to encourage more Xbox-based streaming and viewing.