You wanted it, now you got it: Rocket League now supports cross-network play between Xbox One and Windows PC. It’s the first Xbox One title do so – but if you don’t want it, there’s always an opt-out button.
Developer Psyonix promised the feature back in March, when ID@Xbox director Chris Charla announced cross-platform multiplayer for Xbox One. Now, following a quick update to the game, you can play with your mates, regardless of whether they’re on PC or Xbox One.
Jeremy Dunham from Psyonix explains:
It’s an historic moment for us here at Psyonix, and we’re really excited to bring Xbox One and Steam PC players closer together. Cross-network play has been something that Xbox One gamers have been asking us for since the day we launched, and thanks to Microsoft’s new cross-network policies, we’re proud to give it to them.
Of course, if you play Rocket League on PlayStation 4, this is nothing new. You’ve been able to play PS4/PC for a while now, and have been having a great time doing it. If you were hoping that the update would enable PS4 / Xbox One cross-play, Sony’s Worldwide Studios boss Shuhei Yoshida says that’s still a while off.
Because PC is an open platform it’s much more straightforward … Connecting two different closed networks is much more complicated so we have to work with developers and publishers to understand what it is they are trying to accomplish.
Yoshida explains that even though the technical elements are a challenge, they could be the easiest part to deal with, when compared to policies and business issues.
Never say never, though – all the relevant companies are still working on the issue, so we may well be able to all play together at some point in the future.
For more on Rocket League, here’s Angelo’s recap of what makes it so popular!