Upcoming multiplayer FPS LawBreakers will no longer be free-to-play, as creator Cliff Bleszinski explains the model simply “wasn’t the right fit” for the game. While we don’t know quite how much the game will set you back when it launches later this year, Bleszinski assures fans it will be cheaper than most games on shelves today.
Speaking at GDC this week, Bleszinski explained that the game is now planned as a (timed) exclusive for Steam:
LawBreakers is a competitive game at heart and that means balance is a big priority to me, my team, and our community. Using a digital premium model helps ensure an even playing field by giving fans access to every available role without any barriers.
The eagerly-anticipated game was revealed back in August last year. That’s when we were first introduced to the idea of a future world where the laws of physics had been shattered, creating an ever-evolving arena where gravity is just another force to be played with. Play as the Law or the Breakers, with bloody combat raging across a virtual America – from Santa Monica to the Grand Canyon and even a (nearly unrecognisable!) Mount Rushmore.
That’s all staying the same. What’s changed (somewhat) is the game’s design, which is now a little darker, embracing a “more mature” feel. Simply put, Bleszinski didn’t want his new project to be just another colourful multiplayer shooter in a market already crowded with colourful multiplayer shooters.
We decided to take a step back and explore how we could dial up the maturity in LawBreakers, going back to our original vision. The new look and feel embraces the innovative and vertical nature of our game elevated by violence, intensity and competition.
BossKey Productions is working towards giving gamers access to a “number of upcoming tests” before launch, and suggest that if you want to be the first to know, you should wishlist LawBreakers on Steam to stay in the loop.