If Microsoft has its way, you’ll be able to enjoy a bit of multiplayer with mates, regardless of what platform you’re all playing on. Cross-network play has always been something fans have wanted, and now the head of ID@Xbox says not only is it possible, but it’s going to happen soon.
Chris Charla, director of ID@Xbox (and friend of Player Attack) dropped the bombshell in a public statement about what the program will be getting up to at GDC this week. From its humble beginnings with just 50 developers, the program now boasts more than 1,400 making games for Xbox One and Windows 10, and things are about to get very exciting indeed.
At the moment, developers can create games that are playable on both Xbox One and Windows 10, but the team at Microsoft has unleashed a solution that means gamers can play on “different online player networks – including other console and PC networks”.
Charla has more good news:
We’re thrilled to confirm that Psyonix’s Rocket League will be one of the first games to take advantage of this new capability by enabling cross-network play between Xbox One and PC players, with an open invitation for other networks to participate as well.
(For those concerned about scruffy PlayStation or PC players getting all up in your Xbox gaming, Charla’s also quick to point out that Xbox Live gamers can always choose to play only with other Xbox Live players.)
Of course, this doesn’t mean that starting today (or any day), all your games will suddenly be playable across the board. It’s up to the developer to choose whether they want to implement cross-platform play into their games… we’re just hoping that each one makes the obvious choice, so we can play with everyone!