Speaking at the DICE conference, Bethesda designer Todd Howard teased three new projects from Bethesda Game Studios, saying that the undisclosed and in-development titles are vastly different from what the studio has attempted before.
We actually have three kind of longer term projects we’re doing that are all – we’ll talk about them at a future date – but they’re different than anything we’ve done before, while also being a Bethesda-style game.
Big and crazy, but in many ways different than things we’ve done before. It’s an exciting time.
Don’t expect to hear anything else about the projects soon though, as Howard talked about how the studio likes to remain tight lipped and how it works better that way for everyone involved, especially the fans; with Howard citing Fallout 4 as an example that “played out really well by not talking.”
We are busier now than we have ever been. We have all the DLC going for Fallout, we are overhauling the Survival Mode, and that’s some of the most fun I’ve ever had when playing the game. It really changes it. It’s harder, but it is more than that, it just makes it different.
Howard also hinted that there’s something rather big no players have found yet in Fallout 4, apparently hidden away “in a terminal somewhere.”