Ubisoft will not be releasing an Assassin’s Creed game in 2016, the publisher announced earlier today. Ubisoft clarified that the popular franchise isn’t going anywhere, however the development team is “stepping back and re-examining the Assassin’s Creed franchise,” according to the post.
“We’ve also updated our development processes and recommitted to making Assassin’s Creed a premier open-world franchise,” the company stated.
“We’re taking this year to evolve the game mechanics and to make sure we’re delivering on the promise of Assassin’s Creed offering unique and memorable gameplay experiences that make history everyone’s playground.”
Instead, the publishers major focus this year will be the launch of the Assassin’s Creed film, which stars Michael Fassbender; and is slated for a December 21 release.
Surprisingly, Ubisoft will not be releasing a tie-in game for the franchise’s cinematic endeavor. CEO of Ubisoft Yves Guillemot says this is because the publisher wants the movie franchise to be a separate entity from the existing game franchise; and as so, wish to grow the brand separately.
“We didn’t want to connect the movie to a game that would be about the same subject,” he explained. “The movie guys are actually extremely happy we don’t have a game.”
Some have pointed to recent installment’s launches being marred by bugs and Assassin’s Creed Syndicate having a “slower launch than expected” – as seen in Ubisoft’s third-quarter financial report, which the company shared today- as the reason for the company’s re-assessment of the franchise.
Guillemot has refuted this, and claims one of the new goals is to finish developing future installments in the series earlier, so the developers can spend more time polishing them. As a result, the consumer will have a better experience and company will spend less money on post-launch polishing, such as major patches.