During a real zombie outbreak, Amazon’s new game engine could save the day

Yesterday, Amazon unvieled Lumberyard, their free-to-download game engine based off of Crytek’s CryEngine. The draw of the engine is that there is “ no seat fees, subscription fees, or requirements to share revenue,” with the company planning to monetize the endeavor by introducing developers to its multiplayer services called GameLift.


Get away from my indie game, Zombie!

Get away from my indie game, Zombie!


But it turns out the engine is far more versatile that it first appeared. Not only can you make quaint indie platfomers with it but it can also run critical infrastructural systems after the world ends from a zombie outbreak!

“Your use of the Lumberyard Materials must comply with the AWS Acceptable Use Policy,” the official service terms state. “The Lumberyard Materials are not intended for use with life-critical or safety-critical systems, such as use in operation of medical equipment, automated transportation systems, autonomous vehicles, aircraft or air traffic control, nuclear facilities, manned spacecraft, or military use in connection with live combat.”


Amazon's Lumberyard

Amazon’s Lumberyard


However, once the dear departed start re-animating and getting a little bitey, the rules change.

“However, this restriction will not apply in the event of the occurrence (certified by the United States Centers for Disease Control or successor body) of a widespread viral infection transmitted via bites or contact with bodily fluids that causes human corpses to reanimate and seek to consume living human flesh, blood, brain or nerve tissue and is likely to result in the fall of organized civilization,” the rules state.

So in the case of an zombie apocalypse, we can thank Amazon for a chance to still have cold beer…and life saving infrastructure, I suppose.


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