H1Z1 will morph into H1Z1: Just Survive and will remain an open-world, persistent multiplayer game; complete with its crafting and base building features.
The spin-off title to emerge from the original, named H1Z1: King of the Kill, is a self described arena-style grudge match, which started out as a game mode in the original H1Z1.
According to developer DayBreak Games, the arena shooter mode was so popular that it only made sense to develop it as a separate gaming experience.
Last year, we started to notice new player trends emerging – both the initial Survival game and Battle Royale game mode now have strong populations who almost exclusively play one or the other.
The more we developed this game with the community, the more we realized that in order to fully support both aspects of H1Z1, and their respective players, we needed to make them their own stand-alone games supported by their own dedicated development teams.
Many players in the community have been discussing splitting the game and we’ve heard them loud and clear. We want to make sure we give both titles the support they need and deserve to truly flourish.
H1Z1: King of the Kill will be the first of the two games to be removed from Early Access, and is expected to release in summer for PC, PS4 and Xbox One. H1Z1: Just Survive will remain in Early Access for the time being, with the developers saying a full PC and console release “will be discussed more in the future”.
The games will cost $19.99 (USD) each and feature optional in-game microtransactions. Players who have already purchased or purchase H1Z1 on Steam before February 17 will receive both games when the split occurs. All in-game purchases made before the split will also be duplicated for both games.