New Zelda: Twilight Princess HD trailer drops, Eiji Aonouma still unsure if Link should speak

A new The Legend of Zelda: Twilight Princess HD trailer has been released via Nintendo UK’s YouTube channel. Focusing more on the story aspects of the game, it depicts Hyrule Castle and its citizens in turmoil as the Twilight Realm engulfs the scene into darkness, leaving fate to call upon Link and his unlikely partner Midna to save their world.

This remaster is indeed more than just an upscaled rehash of the Wii/GameCube’s original efforts. Being developed by Melbourne studio Tantalus Media, the game is also getting new environmental textures and lighting effects. Look below for Gamexplain’s video comparison of the new HD Wii U version, versus 2006’s Wii/GC release.

What you may also notice is that the footage on the right (captured on a Wii) has been mirrored to reflect (eh?) the Wii U version. For those who may not know, the GameCube and Wii versions were mirrored, meaning the overworld, dungeons and Link’s sword/shield hands were flipped. The reason being was that the game was originally developed for GameCube (announced in 2005) but was later ported to the Wii (announced in 2006). The Wii version was flipped from the GC version to best represent Wii Remote playability, with the majority of players being right-handed. Controversial at the time, players were split between which version was the more definitive and accepted true entry to the series.

Interestingly, given that the Wii U remaster seems to be of the GameCube perspective, Nintendo hasn’t confirmed whether or not motion controls with the Wiimote and Nunchuk will be available. A report from Destructoid last November pointed out that Nintendo Sweden listed the title as motion control and GamePad compatible. However, that information has since been removed from the product page.

In further Zelda news, director of the series Eiji Aonuma recently interviewed in UK magazine Games Master, stating that he is still unsure about whether or not Link should verbalise past grunts and “hi-yas!” in future games. The full quote:

“We’ve had a lot of requests from fans to hear [Link’s] voice, and while in some ways I do feel that it could be good to have a game where he speaks, part of me also feels that that air of proud independence he has because he doesn’t speak is a precious part of the individuality of his character. I want to think long and hard about whether changing that would be for the better or not before I make any decision.”

Convenient that the subject be brought up again, considering that this same discussion is made at the release of every new Zelda entry. Particularly with Twilight Princess, as it was on the cusp of the HD gaming era, and a time that voice acting was the norm. However, Aonuma doesn’t directly say whether or not other characters in the series will feature voiced dialogue. The release of 2016’s The Legend of Zelda for Wii U will answer this question.

The Legend of Zelda: Twilight Princess HD for Wii U will release on March 5th 2016, and a Limited Edition with a bundled soundtrack and Wolf Link & Midna amiibo will also be available.

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