American McGee might have made a name for himself working on DOOM before moving to the cult favourite Alice series, but for a while now he’s been based in China, making mobile games. His team at Spicy Horse has just launched their latest – Critter Academy – and describes it as a make or break moment for the studio.
This is the seventh F2P mobile launch for Spicy Horse in the past five years, with McGee admitting that previous games have seen “mixed results”. Critter Academy is an exciting new project for the studio, but – launching into a saturated, competitive market – McGee acknowledges that if it doesn’t work, “it might be time for a rest and a reset”.
Thing is, I really want Critter Academy to take off. It’s the perfect expression of the team’s talents. All the mistakes we’ve made and hard-earned learning is clearly evident throughout the game. Our understanding of the F2P model has evolved massively. And the art, story, mechanics blend together beautifully. The ratings and reviews seem to agree with me on that.
Described as “Tower Defense meets RPG meets Deck Building Action with beautiful 3D art”, Critter Academy sees you collecting Critters, training them up for real-time battles with friends from around the world. You’re invited to create your own Guild and challenge other gamers in Tournaments – all part of ruling the Critterdom!
Critter Academy is out now for Android (and due “soon” for iOS). It’s currently sitting at 4.8 stars on Google Play (with 68 reviews), and McGee wants to see those numbers continue to rise.
Ratings and reviews are crucial for success with indie titles on Google Play. Your support is needed and appreciated!
We’re (sadly) iOS-only here at Player Attack HQ, but if you check it out, let us know?