The recent UI overhaul and update that’s been installing onto Xbox Ones across the world has brought the muchly lauded backwards compatibility feature announced at this year’s E3. However, some features seem to have slipped under the radar to the point that they aren’t even advertised on the front page of the new update.
From the launch of the Xbox 360, users have been able to set inverted analogue sticks to their gamertag and enable the preference across all games. The Xbox One on the other hand, has only just gotten this feature as of November 12, 2015 – just shy of its two year birthday.
Since the release of the Xbox One, inverted players have had to manually change the setting upon starting every new game. Thankfully, this update brings the last-gen feature back.
The ability to re-map buttons, analogue sticks and triggers is also part of the new update. This could be important to people like Japanese players transitioning from PlayStation to Xbox; whereas in the West the button press to “accept” is for button X and “reject” is button O, in Japan these prompts are reversed.
As an added bonus, when these settings are saved to a gamertag, this same account can be set for a specific controller for those living with multiple players and controllers.
To access these preferences go to Settings > Kinect & devices > Devices & accessories.