Has BattleCry been axed?

It looks like Bethesda‘s free-to-play multiplayer extravaganza BattleCry may have fizzled out before it even began, with the studio admitting it has “concerns” about the game.

Speaking with Australian site Progress Bar, things don’t sound good at BattleCry Studios:

We have concerns about the Battlecry game and whether it is meeting the objectives we have for it. We are evaluating what improvements the game needs to meet our quality standards. The studio remains busy during this process on multiple projects.

We first saw BattleCry back at E3 2014, just a month or so after its big reveal. After chatting to creative director Victor Antonov, we were pretty excited for the new game.

That excitement only built at PAX Australia 2014, when we spoke to design director Lucas Davis. Jonny was particularly intrigued by the game’s brutal approach to multiplayer, its two warring factions (with a third now revealed) and its stunning art style. He spoke with Lucas again at E3 2015, covering the introduction of The Hun and discussing how the Australia/New Zealand beta test had been running.

We were expecting to see Bethesda put BattleCry back on display again at this year’s PAXAUS, given that it was front and centre at the 2014 show, but now we’re not sure. The game was a no-show at last weekend’s EB Expo, and this latest statement doesn’t really fill us with confidence.

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