Codemasters: F1 2015 suffers last-minute setback

Last night’s suddenly-stunning Monaco Grand Prix isn’t the only drama in the world of F1, as Codemasters admits the motorsport’s official video game tie-in has been delayed by more than a month.

17-year old Toro Rosso driver Max Verstappen provided race fans with an entertaining few laps following a botched pitstop at lap 30 – but his success was shortlived, as an attempted overtake saw the car sent straight into the barrier.

While the car was a complete writeoff, the driver was shaken but fine – and facing a five-place grid penalty at the upcoming Canadian Grand Prix – which seems to be about the same state the video game is in.

F1 2015 was planned to hit shelves on June 12, marking the first time the franchise has made it to PlayStation 4 and Xbox One as well as PC – but it looks now like Codemasters will require a little more time to get everything finished.

The game’s now looking at a July 10 release, and even though we haven’t been given an official reason, we’re guessing it has something to do with the fact developers are working towards getting F1 2015 working at the magical 60fps mark on both consoles (last we heard: PS4 at 1080p, Xbox One at 900p).

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