Today, we’ve been given a double-update about the upcoming Ratchet & Clank movie. Firstly, we now have a release date for the film – and it’s not too far away. Secondly, we also know just who will be starring in a bunch of the key roles.
Mark your calendars – Ratchet & Clank will be released in US cinemas (at least) on April 29, 2016. We’re not currently sure if that’ll be an international date, or when UK, EU, and ANZ audiences will be treated to the animated experience, but as a starting point, it’s a bit great.
What’s perhaps even greater, though is the list of names that’ll be stepping up for this one.
- Academy Award nominee and Golden Globe winner Paul Giamatti as Chairman Drek
- Golden Globe winner John Goodman as Ratchet’s mechanic mentor Grimroth
- Young Artist Award winner Bella Thorne as Galactic Ranger Cora
- Rosario Dawson as Galactic Ranger support team member Elaris
- Academy Award nominee Sylvester Stallone as Victor Von Ion, Chairman Drek’s villainous lieutenant
…and yes, there are some key names missing from that list, but we have some (really) good news for them too: Ratchet, Clank, Nefarious and Captain Qwark will all be voiced by the same actors who play them in the video games, so they’ll sound just the same on the big screen as they do in your living room!
The script is also authentic, with Insomniac collaborating with former games writer TJ Fixman on the script, and working closely with Dave Guertin and Greg Baldwin to make sure the characters, weapons and vehicles all look right.
…and in case you’re the sort of person who cares not for big-screen cinematic experiences, there’s a new Ratchet & Clank in the works at Insomniac. Due out in 2016, it’s a re-imagination of the original game that started the phenomenon a massive 13 years ago. Expect a faithful retelling of the duo’s origin story, but it won’t quite be the same: There are new levels, re-imagined locations, and completely redone visuals.
Ryan Schneider from Insomniac explains:
While you might have to wait a bit longer than expected, rest assured we’re using the time wisely to further polish the game to a spit-shine level, with dazzling shader response, awe-inspiring effects, velvety smooth animations, and spectacular new gameplay segments. Really, we can’t wait to show it to you.
So. You can’t really complain now, can you?