Assassin’s Creed: Unity has weathered a bumpy launch, but Ubisoft has confirmed a major patch (the game’s third) is rolling out this week, bringing more than three hundred fixes to PC, Xbox One and PS4 from November 26.
The full changelog makes for interesting reading, if you want to know what’s been tidied up, but as it’s a hefty list, we’ve summarised it.
Fixes are on the way for:
- Stability & Performance (random crashes, framerate drops)
- Gameplay (navigation, fight, stealth, haystacks, cover, camera, animation, booster)
- AI & Crowd (animation, detection, crowd stations)
- Matchmaking, Connectivity & Replication (host migration, join-in-progress, My Club)
- Menus & HUD (pop-up, objectives, customisation menu, localisation, credits)
- Mission tweaks (campaign, co-op, side content, NPC navigation, inconsistencies)
- World & 3D (collisions, navigation mesh)
- Progression & Difficulty (community events)
There are also a handful of PC-specific tweaks, set to fix save corruptions, graphical corruptions, a couple of annoying crashes and some UI improvements.
Despite the massive number of tweaks and updates, Ubisoft acknowledges that the framerate issues many gamers are facing in Assassin’s Creed: Unity will not be fixed completely by this update – a future patch is still on the way to address these specifically.
The update will hit Unity on PlayStation 4 from November 26th, headed to Xbox One and PC later in the week.