Really though, we’re not sure what else to call it just yet – but we do know that it’s not an outright sequel to the adventures of Commander Shepard. Instead, the upcoming game is considered a “spiritual successor”, and promises to be the largest Mass Effect game yet.
We were shown new concept art for some of the in-game homeworlds, as BioWare hinted at the new species and races of aliens that will call them home. Some of the homeworlds can be dangerous, some are peaceful, but you’ll be able to explore all of them, using both the Mako and a new way of scanning the environment.
At this stage, we know that the new hero is somehow connected to N7, but not necessarily Shepard. Earlier hints suggest that the game might take place during Commander Shepard’s timeline, in another galaxy, but nothing’s yet been confirmed.
BioWare veteran Mac Walters – Mass Effect 2 writer, story lead on Mass Effect 3, author of comic mini-series Mass Effect: Foundation – has taken on creative director duties for this new, untitled game.
With Shepard, you arrived on the scene as a hero, and you were called forward from there. For the next Mass Effect, however, we’ve been looking at more of a hero’s journey: how you become a legend and what it takes to get there.
Even though Walters is no longer with the writing team, it looks like things are in safe hands: Chris Schierf is taking over – you may know him from his lead writer position on Halo 4.
Want to know more? Here’s the roundtable, exactly as it happened: