EA is officially killing off its in-development MOBA, Dawngate. The game was first revealed last year, and will not make it out of open beta testing, where it’s been languishing for the past six months.
Group General Manager Matt Bromberg broke the “disappointing news” on a community blog, describing the task as “unenviable” and thanking the dedicated community of fans the game had built up.
Whenever we begin a game project, we do so with great hopes and expectations. In this case, we chose to enter a new genre for EA in MOBA, one that we knew going in was extremely competitive. We built a game in Dawngate that wasn’t simply a clone of existing MOBAs, but one that truly pushed the genre forward in many ways. Dawngate has been in beta for almost 18 months, including a full open beta for the past six months. Through that time, we’ve taken a lot of feedback from players and delivered lots of new features and innovations. And although the game has grown, we’re not seeing the progress we’d hoped for. This isn’t the outcome we wanted, but beta testing is about learning and improving, and ultimately, about making difficult decisions about how to proceed.
Bromberg explains that the game was “truly a labour of love”, and that EA has “nothing but gratitude” for the hard-working team of designers, producers, engineers and artists who contributed to the game over its brief history.
On behalf of the entire team at Waystone Games and EA, I want once again to thank all our players for being part of this journey. Your straight-up feedback and the friendly reception we received all over the world at events was extremely encouraging and important to us. We appreciate it.
Dawngate has officially started its shut-down process. The game will continue to operate for the next 90 days, but then will be closed for good. If you spent any money on the beta test, your account will be fully refunded (for most people, that will happen within the next 10 days). For extra information, head to help.ea.com.