Assassin’s Creed: Identity is the first mobile action-RPG in the Assassin’s Creed franchise, and it’s only playable in Australia and New Zealand. Ubisoft isn’t planning on releasing the game around the world until 2015, but lucky gamers Down Under are being treated to a “soft launch”.
The game’s in the works at Ubisoft studio Blue Byte, and powered by the Unity engine. It’s a return to the Italian Renaissance, with the studio promising “thousands of missions” for you to explore with your own, customised assassin.
Cyril Voiron, Head of Mobile developments at Blue Byte explains:
This soft launch is an important step in the development process for Assassin’s Creed Identity. We’re looking forward to receiving feedback on the game from players in Australia and New Zealand, and think that by leveraging Unity engine, along with assets from previous Assassin’s Creed console titles, Assassin’s Creed Identity will deliver an authentic Assassin’s Creed experience on mobile devices.
Identity features all the freedom of movement we’ve come to expect in the console releases, squished down a bit for the mobile platform. The team’s developed fully-recreated 3D maps of iconic Italian locations – like the Coliseum or the city of Florence – and added ambience through real-time lighting, clever time and weather presets, and a dynamic crowd system.