Have we reached peak zombie yet? Is there such a thing as too many zombie games? What about too many games based on The Walking Dead? No? Good, here’s another one: PayDay 2 developer Overkill has announced its take on the franchise, working together with franchise creator Robert Kirkman.
Kirkman explains that his studio, Skybound Interactive is also collaborating on the project:
From day one on this project it’s been clear to me that this is the Walking Dead co-op action game fans have been waiting for. I can’t wait for people to learn just what OVERKILL has been cooking up for this game. Skybound is always about breaking new ground and trying to find something unexpected in all endeavors and this game continues that tradition in grand style.
The game itself is a co-op, first-person shooter that combines action, role-playing, survival horror and stealth. Somewhat predictably, you’re again playing as a survivor, invited to climb once again inside the universe of The Walking Dead, a post-apocalyptic Washington DC dominated by flesh-eating walkers.
Overkill has full creative control over the project, simply known as Overkill’s The Walking Dead. While it’s a fully standalone game, we’re promised “unprecedented crossovers” between this new game and previous hit, PayDay 2. These crossovers have started early, with the reveal of a new (free!) weapon for PayDay 2 fans: Lucille, the baseball bat wrapped in barbed wire that is the weapon of choice for TWD antagonist Negan.
Bo Andersson Klint, CEO of publisher Starbreeze AB explains:
[The game] will be gameplay focused, ferocious and bring chaos to the traditional industry model – from us developers straight to you. This time it’s big – don’t walk alone.
The developer is quick to point out that PayDay 2 is not being dropped just yet – progress on the game will continue as planned “for at least another year”, with more DLC already in the works.
With Overkill’s The Walking Dead due out in 2016, nobody’s talking platforms just yet, but we’re looking forward to more details.