Watch_Dogs first patch changelog revealed

As Watch_Dogs continues to divide audiences around the globe, Ubisoft has released details of the game’s first patch, set to go live in the next few days. We’ve gotten our hands on the PC version of the changelog, but are told it’s the same bunch of changes coming to console, too.

The update tidies up a bunch of stuff, including that corrupted save file bug, the empty weapon-wheel and some bits and pieces that broke the multiplayer experience.

If you’re on PC the update will also prevent those annoying crashes that impact on SLI configurations, promises to tidy up graphical glitches that affect both Low and Medium settings, and should improve performance overall.

    • Automatically reconstructed corrupted save files which prevented loading to go further than 90%. Some collectibles may remain unrecoverable.
    • Fixed the issue preventing players from using hacks in game.
    • Fixed several mission-breaking bugs.
    • Fixed minor mission and item-related issues.
    • Fixed the issue that caused the empty weapon-wheel.
    • Fixed several minor respawn issues.
    • Fixed some connection and session joining issues.
    • Fixed graphical glitches on Low & Medium settings.
    • Fixed some crashes on SLI configurations.
    • Implemented several performance improvements.
    • Implemented a few control improvements.
    • Fixed issues causing infinite messaging and timing-out when trying to access the Online Shop from the Extras Menu while Uplay is set to Offline mode.
    • Fixed issues connecting to a Multiplayer game.
    • Implemented several mouse modifications.
    • Fixed “Drinking Game” control issue where wrong information was displayed when played with a gamepad.
    • Fixed “Chess Game” control issue.
    • Fixed bug where the invasion setting was never saved.
    • Fixed graphical issues during cut scenes and cinematics.
    • Fixed several graphical and texture bugs.
    • Removed Vista OS check to prevent false positives.
    • Added game version in main menu.

It’s not a bad changelog for a first time, but time will tell whether or not it’s actually fixed the bits that are broken. Ubisoft is already copping a lot of flak over Watch_Dogs, as fans discover hidden code seemingly included to cripple the PC version.

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