GRID Autosport takes touring cars to Bathurst

GRID Autosport is promising five unique styles of racing when it takes on the world of professional motorsport next month. Today, we’ve been treated to an early look of the sort of high-octane action we can expect – and we’re promised the cars are headed to Aussie tracks, too.

As a nice touch, developer Codemasters has rounded up a bunch of real-world Touring Car drivers to explain what you’ll need if you want to go the distance. 2013 BTCC Champion Andrew Jordan from Pirtek Racing joins Team Dynamics’ Matt Neal, and Motorbase Performance’s eight-time touring car title winner Fabrizio Giovanardi who points out that it’s not just about speed:

You need to be fast, you need to be clever – it’s a fighting race, not just a speed race.

Codemasters acknowledges that fans loved the Touring Cars element of the classic TOCA series, and it was very important to get it right in GRiD Autosport.

Matt Neal, three-time winner of the BTCC, has helped the studio in their quest:

It’s the cut and thrust, it’s the physicality of it all, getting your elbows out and getting stuck in. You need to know when to be aggressive at the right point and you’ve got to be very wary of who you’ve got around you.

So, the all-important details!
You’ll get a bunch of contemporary vehicles, like the Honda Civic Touring Car, Ford Focus ST Touring Car, the Holden VF Commodore and its rival the Ford Falcon FG.

There’s also an assortment of classic cars: The MINI Miglia, Nissan 1991 (R32) Skyline GT-R Group A and the Ford Sierra RS500 Cosworth Group A.

…and you’ll be racing them all on real-world circuits including Brands Hatch and Bathurst, promising fans a “truly dramatic, immediate and intense” racing experience.

GRiD Autosport is set to hit Xbox 360, PS3 and PC from June 26th across Australia and New Zealand.

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