If you’ve spent any of the past six years looking forward to World of Darkness, we have some bad news. CCP Games has officially cancelled the in-development MMO, axing more than 50 jobs in the process.
I have always loved and valued the idea of a sandbox experience set in that universe, and over the years I’ve watched the team passionately strive to make that possible.
World of Darkness was first announced back in 2006, promising to be a “contemporary vampire simulator”. We were never given a real release date, but rumours focussed on a potential launch some time in 2010. That year came and went, and the MMO did not surface. Over the next few years, we heard a few bits and pieces about the game – CCP referred to its “compelling, rich and deep” experience – but we never saw anything official.
To our current and former employees and fans of World of Darkness, I am truly sorry that we could not deliver the experience that we aspired to make. We dreamed of a game that would transport you completely into the sweeping fantasy of World of Darkness, but had to admit that our efforts were falling regretfully short. One day I hope we will make it up to you.
Pétursson explains that the company will now be united behind the EVE universe, putting CCP in a stronger position. “We are more committed than ever to solidify EVE as the biggest gaming universe in the world,” he says.