The second version of the Oculus Rift development kit is available right now, if you’re the sort of person interested in virtual reality that’s still a bit rough around the edges.
DK2 is not the Holodeck yet, but it’s a major step in the right direction.
This second version has been upgraded a lot since the one doing the rounds last year – with the most obvious change being a reduction in cables. Gone are the multiple tethers to the PC, replaced instead with one simgle cable that uses both HDMI and USB.
Cosmetically, it’s also been tidied up a lot, and while this is very much still a developer build, it’s believed to be much closer to what a consumer product might look like.
Like the Crystal Cove prototype, DK2 uses a low persistence OLED display to eliminate motion blur and judder, two of the biggest contributors to simulator sickness. Low persistence also makes the scene appear more visually stable, increasing the potential for presence. The high-definition 960×1080 per-eye display reduces the screen-door effect and improves clarity, color, and contrast.
This is even better than the build featured on Player Attack TV last week, now promising low-latency positional head tracking (through an external camera), built-in latency testing, updated orientation tracking, new optics and an on-headset USB accessory port. In even better news, the dreaded control box has been removed.
Want one? Head over to the Oculus Rift pre-order page and fill out your details. It’ll set you back US$350, with final price dependent on shipping costs. To get one sent to Australia will cost US$460, or roughly AU$580.
Those eager to get their hands on the next rendition of virtual reality can find the pre-order page over here. Currently Australian gamers eager to get their hands on virtual reality are looking at $460USD, roughly translating to $508AUS – and remember, this is not a consumer product.