Grey Goo is an upcoming RTS from the team at Petroglyph Games. Despite the unusual name, the studio’s promising us an old-school classic bit of strategy – exactly what you’d expect from the developers that brought us the original Command & Conquer.
Petroglyph rose from the ashes of Westwood Studios, when EA closed the studio back in 2003. The developers have since worked on a number of strategy games, including Star Wars: Empire at War, the Graxia series and the original MMORTS incarnation of End of Nations.
Petroglyph is focussing on the vintage RTS gameplay elements of deep, tactical systems, and avoiding the frustration so commonly associated with the RTS genre today.
Ted Morris, Executive Producer at Petroglyph explains:
We have a rich, lengthy background as RTS developers, dating all the way back to our time on the original Command & Conquer™ at Westwood Studios. We want to bring back some of what made those ‘traditional’ RTS games great while addressing all the lessons we’ve learned along the way. Grey Goo is an experience informed by the collective history of the RTS genre, infused with innovative ideas and a forward-thinking spirit that accomplish something original by incorporating new amalgams for the genre.
The game itself features three factions, each with their own distinctive units, style and strategies. We don’t know much yet about the Beta, the Humans or the Goo, but we’re looking forward to hearing more.
Both the immersive single-player campaign and the competitive multiplayer will keep you on your toes: Plan carefully and think ahead to capitalise on the unique build tree and tech upgrade system.
One of the most interesting parts: Grey Goo promises an adaptive AI system that will learn as you play, making every game truly unique (and offering “near-infinite” replay value).
Grey Goo is due out later this year, exclusively for PC via Steam.