Blizzard is continuing its Connected Realms service into 2014, announcing the next batch of World of Warcraft servers to be combined. The plan has been designed to reduce the number of low-population servers, while also giving gamers more of an opportunity to “group up, compete and connect” with other fans.
The following realms will be connected during a maintenance window on January 9th between 9am-2pm ET (What’s that in my timezone?).
- Bladefist and Kul Tiras
- Nazgrel and Nesingwary/Vek’nilash
- Nazjatar and Blood Furnace/ Mannoroth
- Norgannon and Kargath
- Stormscale and Drak’Tharon/Firetree/Malorne/Rivendare/Spirestone
- Uldaman and Ravencrest
In the future, Blizzard will also combine the following:
- Antonidas and Uldum
- Blade’s Edge and Thunderhorn
- Bonechewer and Aegwynn/Daggerspine/Gurubashi/Hakkar
- Destromath and Azgalor
- Jaedenar and Agamaggan
- Shu’halo and Eitrigg
As WoW has evolved, we’ve seen players naturally gravitate toward a subset of very active realms, leaving behind lower-populated realms,” the post reads. “Due to the massively multiplayer nature of World of Warcraft, certain kinds of gameplay experiences simply aren’t well-suited to a low-pop realm. By allowing players from two or more lower-pop realms to play together, we hope to give more players more opportunities to participate in group-oriented activities, helping to foster a more vibrant in-game community.
If you’re playing on any of the following servers, your experience won’t significantly change – but you will be able to join the same guilds, raids and dungeons as gamers on the server you’ve been partnered with.
It’s not quite the same as just merging servers, instead designed in a way that will maintain each realm’s “sense of identity and character”.
For more information on the Connected Realms initiative – plus a list of the realms which have already been linked up – head to Battle.net.