Over the past 12 months, the Steam platform has grown by 30%, says parent company Valve. That’s impressive enough, but it gets even bigger when you realise this means there are more than 65 million Steam accounts around the world, accessing over 3,000 games and software titles.
2013 also marks the 10 year anniversary of Steam hitting the market – and to celebrate, the company released a whole bunch of new services to expand the product. We’ve been given Family Sharing, Steam Trading Cards, Early Access, and – of course – support for Linux titles.
Gabe Newell, co-founder and president of Valve explains:
The main goal of Steam has always been to increase the quality of the user’s experience by reducing the distance between content creators and their audience. As the platform grows, our job is to adapt to the changing needs of both the development and user communities. In the coming year, we plan to make perhaps our most significant collaborations with both communities through the Steam Dev Days and the Steam Machines beta.
…because while this year was pretty big, next year’s looking even better. Steam Developer Days kicks off in January, and the world is waiting (im)patiently for more news about SteamOS, Steam Machines and the new Steam Controller, all things we’re promised in 2014.