Crytek‘s new online FPS Warface has finally broken free of its Beta shackles, enjoying a successful launch in North America, Europe and Turkey. The release ties in with the launch of Crytek’s gamer-friendly social hub, GFACE, which provides a handy gateway to the game.
Dirk Metzger is Crytek’s General Manager of Publishing:
Our goal with Warface has always been to show that free-to-play games can be top quality, blockbuster experiences that match the industry’s highest standards. By bringing the game to players in North America, Europe and Turkey today, a vast new audience can now see for themselves the lengths we’ve gone to in order to achieve that vision and make Warface stand out from the crowd.
Haven’t heard of Warface? You must not be in Europe – the game’s got more than nine million fans, mostly in Russia, and that was without any official launch. It’s an interesting project for the developer, a free-to-play browser-based shooter, but it’s a combination that works. Four distinct soldier classes work together across a whole bunch of competitive and cooperative game modes, with rewards offered for the best teamwork.
At the moment, Warface has been localised into English, French, German and Turkish, with more languages – and more regions – to follow.
To play now, head to www.warface.com and sign up for instant access!