If you were paying attention to the Apple iPhone event earlier today, you would have spotted a brand new video game tucked in there, too. It might have been lost among the 5C and 5S headlines, but Infinity Blade III is real, it’s happening, and it’s been optimised for the new hardware.
It’s become a bit of a tradition – the technology behind the first Infinity Blade was revealed at Apple’s Worldwide Developer Conference in June 2010. Then, Infinity Blade II was announced at an October 2011 event, while Infinity Blade: Dungeons did the same for the iPad in March 2012.
Donald Mustard, co-founder and creative director at ChAIR explains:
It’s been amazing to see the continued success of Infinity Blade and to have the ability to tell a complex story across different mediums, using a single device we take wherever we go. We’re so proud of Infinity Blade III and feel it not only offers a powerful finale to the series, but also gives mobile gaming another giant push forward.
If Mustard is to be believed, this game will end the many-tiered Infinity Blade saga, which has just spawned a second novel, as well as comics and an arcade game.
This time around, the game’s been created specifically to harness the powerful A7 processor chip tucked away inside the iPhone 5S – don’t fret, it’ll still work on the iPhone 5, iPhone 4S, iPhone 4, iPad 4, iPad 3, iPad 2, iPad mini, iPod touch 5 and iPod touch 4.
The new game will be made available around the world on September 18th – the same day iOS 7 gets out of beta.