Some more Xbox One news to brighten your day: Microsoft has confirmed that backwards compatibility with Xbox 360 games is a definite possibility, some time in the future. While stopping short of saying that the studio is working on it, or even really thinking about the idea, Senior Director Albert Penello observes the new console is “absolutely” capable of running older games through the cloud.
…predictably, a MS spokesperson has quickly come down to clarify this vague statement:
The power of the cloud brings many possibilities on Xbox One. Albert was speaking theoretically about backwards compatibility as an example of the features the cloud could enable in the future.
The original interview with Gamespot touched on the “so many things that the servers can do”.
Using our Azure cloud servers, sometimes it’s things like voice processing. It could be more complicated things like rendering full games like a Gaikai and delivering it to the box. We just have to figure out how, over time, how much does that cost to deliver, how good is the experience.
Given that this is – we’re told – the same sort of approach that Sony is taking with older games on the PS4, it’s not completely ridiculous to think that Microsoft might also make the same explorations… but at this stage, nobody’s holding their breaths or counting the days. There are plenty more things that need to be finished about the Xbox One before the company starts looking at new features.