Want to know what’s on Player Attack this week? Well, here you go – a quick look at what you can expect from the next episode of Australia’s newest video games TV series!
[img_big]center,11666,2013-08-07/be_130627_1342243.PNG,War of the Vikings[/img_big]
War of The Vikings was revealed earlier this month, while Executive Producer Gordon Van Dyke just happened to be in Australia. We stuck him in front of a camera and got him to talk a bit about this new game, which uses stylish facial hair to continue the traditions set in War of the Roses.
War of the Roses was a fantastic experience for us to launch, and as it’s evolved over time, eventually growing into its current Kingmaker edition, we’ve been inspired many times over by the possibilities of the close-combat genre. It’s clear to us that that there are many more experiences we can share with our players, and War of the Vikings is our next step in establishing Paradox and Fatshark as leaders in the art of online war.
[img_big]center,74,2013-06-06/xbox_multiplayer_412.jpg,Diablo 3 on Xbox 360[/img_big]
While all eyes are now on the upcoming expansion set, fans of the original are still getting pretty darn excited over the upcoming release of Diablo 3 on console – the traditionally PC-only hack’n’slasher is headed to PS3 and Xbox 360 on September 3rd. We checked it out at E3 to find out what’s stayed the same and what’s changed when the game made the giant platform leap.
The console version of Diablo III will be based on the critically acclaimed core experience of the PC version, including all of the latest upgrades, such as the Paragon leveling system, customizable Monster Power, Brawling, and epic Legendary items. In addition, Blizzard is designing an all-new user interface, including an intuitive control scheme and a new dynamic camera perspective, that will make questing and combat in the world of Sanctuary feel like second nature on these new platforms.
[img_big]center,11087,2013-08-21/4372COD_Ghosts_Maniac_Blindside.jpg,Call of Duty: Ghosts[/img_big]
And finally, we were recently lucky enough to meet up with Hank Keirsey, military advisor for the Call of Duty franchise. The retired Lieutenant Colonel has converted a life in the military to a life working on one of the most popular series of all time – and we find out how he did it.
Developed by Infinity Ward, the studio that created the original Call of Duty and the critically-acclaimed Call of Duty: Modern Warfare series, Call of Duty: Ghosts is the next generation of Call of Duty and a stunning leap forward for the franchise. The game delivers an all-new world, setting and cast of characters, all powered by a new, next-generation engine. For the first time, gamers play as the underdog, fighting as part of a single squad against an enemy that has superior numbers and firepower.
All that, plus the latest in gaming news and that awesome Steelseries competition!