SimCity plans new update to fix the old update

After less week’s less-than-stellar launch of Update 2.0 for SimCity, the team at Maxis has been putting in long hours trying to tidy up the mess. Now, EA has announced that another new update is on the way, releasing a list of “future fixes” for your perusal.

[img_big]center,9011,2013-04-10/electroniccity_night_macrelease.png,SimCity[/img_big]

While the update made many significant upgrades and fixes, we know that players are eager for more. We are reviewing feedback and bugs that are reported and are working on additional fixes and upgrades. Below you will find some of the areas we are focused on improving over the next several weeks. In addition to the specific issues below, we are continuing to improve the traffic simulation and decrease the need for rollbacks.

Issue: Some players experiencing higher than expected regional air pollution.
• Status: Working on a fix.

Issue: Demolish issue that occurred when players demolished buildings that had service vehicles, delivery vehicles, or agents out in the city or region. Previously, the agents would be in a state of limbo and would not recover when new buildings of that type were placed.
• Status: Fix works in newly created cities. Working on a fix for pre-existing cities.

Issue: High School buses stuck in neighboring cities.
• Status: Working on a fix.

Issue: Reports of Game Crashes.
• Status: Working on fixes.

…at this stage, there’s no mention of a date for this update, or even a window of opportunity. EA and Maxis are keeping fans posted via the SimCity Forums – and they ask for even more feedback, via Answers HQ.

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