Battlefield 4 stuns with 17 minutes of gameplay

Battlefield 4 has been unveiled in style, with a 17-minute gameplay trailer showing off just what the brand new Frostbite 3 engine is capable of. Revealed Wednesday at GDC, EA and DICE are appropriately proud of their new baby, described as a “seminal moment” for the long-running FPS series.

Patrick Soderlund, Executive Vice President, EA Games Label explains:

We are so humbled and proud to debut Battlefield 4 on a global stage with simultaneous events in San Francisco and Stockholm. To be this early in development, and to already be so polished is a huge achievement for the DICE team and reflection of their passion and commitment to driving the franchise forward. Today’s demo was just the beginning — we have so much more in store. It is thrilling to witness peoples’ reaction when seeing the game for the first time. It really makes you realize that we are at the beginning of a whole new era for gaming. As artists and craftspeople, we are focused on creating a dynamic, open design that brings people together with amazing, surprising unscripted moments that they’ll talk about for days. That’s the beauty of Battlefield.

The player in the video is Recker, a new character for Battlefield 4. We don’t know much about him yet, but DICE is promising a pretty serious focus on single-player campaign, this time around. The single-player mode will now feature an element of persistence and “friendly competition”, with an inspired new tracking system keeping an eye on players’ progress.

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Of course, there’s still a multiplayer component, and Battlefield 4 is set to continue its world-class multiplayer gameplay, giving gamers the opportunity – and the tools – “to own land, sea and air”. Achievements are shared between both experiences, and – we’d expect nothing less – the game is wrapped in some gloriously-crafted locations, lovingly created with some of the best sound and art design we’ve seen in modern shooters.

At this stage, it’s very early days for Battlefield 4, and we can’t help but feel EA and DICE are keeping plenty of things up their sleeves. The game’s been confirmed for PC, PS3 and Xbox 360 – but with a release window of “late 2013”, we can’t help but think there might be at least a couple of platforms missing from that list.

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