EVE Online passes half-a-million subscriber mark

It’s not the biggest MMO in the world, but it might just be the biggest in outer space. EVE Online has officially surpassed the 500,000 subscriber mark, after ten years of moderation. The news comes after the 18th free expansion hit the game, with Retribution arriving in December and revitalising the sci-fi MMO fondly known by many as a multiplayer spreadsheet.

EVE Online also launched in China late last year (with help from new partner Tiancity), which has brought a whole bunch of new gamers to the fold – the game is now thriving in its new territory.

Hilmar Veigar Pétursson, CEO of developer CCP is a bit emotional:

Ten years after release, it is incredibly inspiring that, through a lot of hard work from our EVE Online team, we are crossing the half-million subscriber mark.

For me, this is a true testament that EVE can live on forever, as long as we do right by her. We have not come to this point alone; millions of players have helped push us to this milestone. I now know in my mind what I previously only believed in my heart: that EVE will outlive us all.

The good news for EVE comes alongside good news for tie-in MMO FPS DUST 514, which is now firmly settled in open beta mode, playable by PS3 users around the world. So far, so good!

And don’t think that’s the only thing that CCP is working on – we hear that horror-themed sandbox MMO World of Darkness is currently playable (although it’s being kept behind closed doors for now), and be on show at the sold-out EVE Fanfest in April.

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