Sega denies outsourcing Aliens: Colonial Marines

Dramas continue for Aliens: Colonial Marines, with Sega prompted to deny claims that Gearbox Software outsourced primary development to TimeGate.

[img_big]center,317,2012-12-12/27593ACM_Preview_Online_02.jpg,Aliens: Colonial Marines[/img_big]

Following the game’s early, problematic launch, Sega has been plagued with rumours that Gearbox had handballed all single-player elements of the game to unknown studio TimeGate, only actually contributing to the game’s multiplayer elements.

Sega of America‘s Senior Producer Matthew J. Powers scoffed at the claims:

Absolutely not, the game has been developed by Gearbox Software.

Other studios [like Timegate] helped Gearbox on the production of single and multiplayer.

The rumour started all the way back in May, thanks to a forum post made by an alleged former Gearbox staffer.

Hate to say it, but I wouldn’t get your hopes up too high for Colonial Marines. I used to work at Gearbox, and the development of that game has been a total train wreck, going on what, six years now?

Gearbox isn’t even making the game, except for the multiplayer. Primary development was outsourced to TimeGate Studios, which has a less than stellar past.

The “less than stellar past” the post refers to is Section 8, a mechanised FPS released back in 2009. TimeGate also contributed to F.E.A.R. Extraction Point and other expansion packs for that horror franchise, and an RTS version of Axis & Allies in 2004.

According to reports, TimeGate “helped out” on some elements of Aliens: Colonial Marines, including level design and user interface.

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