For those of you who like to be a little “challenged” with your gaming, we have a treat for you. Antichamber is a “mind-bending psychological exploration game” that has just hit Steam and the world at large.
The long-term project from Australian developer Demruth has scooped up a whole bunch of awards before it was even finished (more than 25, at last count, from places such as PAX, IndieCade, Independent Games Festival and Make Something Unreal), so you know you’re into something good.
- A deeply psychological experience that will make you question everything you know about how a game works.
- Mind-bending challenges that will subvert your expectations at every twist and turn.
- An enormous, seamless non-Euclidean world to explore.
- Lifelike soundscapes developed by Robin Arnott and an ambient soundtrack composed by Siddhartha Barnhoorn.
- A gun that can create, destroy and manipulate matter, allowing you to discover new ways to overcome your surroundings.
Despite gamers and critics never fully believing that Antichamber would ever really see the light of day, here it is, confusingly claiming that You are not here.