Brothers is beautiful, cinematic, familial

Filmmaker Josef Fares has been working with Starbreeze Studios and 505 Games for a while on a secret project, codenamed P13. Today, the wraps have been taken off, as we are introduced to new downloadable title Brothers: A Tale of Two Sons.

A man, clinging to life. His two sons, desperate to cure their ailing father, are left with but one option. They must set out upon a journey to find and bring back the “Water of Life” as they come to rely on one another to survive. One must be strong where the other is weak, brave where the other is fearful, they must be… Brothers.

Fares – born in Lebanon, living in Sweden since he was 10 – was named one of the 10 upcoming directors to watch by Variety magazine in 2006. Since then, he’s won plenty of prizes and awards, for both writing and directing. He’s now trying his hand at something a ltitle different with Brothers.

When I first visualised Brothers – A Tale of Two Sons I knew I wanted to combine the deep, engrossing storyline of a film with the physical experience of a video game, allowing players to emotionally connect with the characters as they trek across sweeping, interactive environments such as peaceful vistas, foreboding forests and dangerous mountainsides.

I chose to partner with Starbreeze and 505 Games to make my vision a reality and am confident that together we are creating an amazing and unique experience for gamers.

Starbreeze recently finished work on Syndicate for EA, and has a history that includes both The Darkness and The Chronicles of Riddick franchise. 505 Games is the publisher of Naughty Bear, Terraria and Adidas miCoach.

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