Upcoming zombie-filled MMO The War Z believes in the mantra “You can’t take it with you when you die”. When your character bites the bullet, chances are it’ll lose everything – including items you’ve paid real money for.
[img_big]center,9917,2012-07-20/WarZ.jpg,The War Z[/img_big]
The unwritten rule of free-to-play / pay-to-win games is that items that cost real-world money are somehow different to those you’ve picked up in-game, or used a little virtual silver to acquire. Hammerpoint Interactive is set to shatter that illusion – items are items, regardless of how you came across them.
PR spokesperson Alex Josef explains:
Yes, you’ll lose what you have in your backpack when you die – both in Normal and Hardcore modes. And yes, if you bought something using real money, you’ll lose that item as well. This is a price you’ll have to pay.
We’ve discussed that a lot and at the end decided that this will provide a pretty good incentive for players to either be extra cautious while playing, or just not spend too much money in the game and, instead, try to procure all items by finding them in the game world.
The recent interview, by Gaming Blend, illustrates just how The War Z is blending the lines between a traditional MMO model and the more recent wave of zombie games. Titles like DayZ have used the “lose everything when you die” structure to great response – but these games don’t involve a real-world money element.
On the other hand, MMOs which involve a Premium element tend to see gamers paying for either temporary benefits (health boosts, item upgrades), or bonuses tied to the account rather than the character.
Josef explains that it’s adding a new level of ‘realism’ to The War Z – your pricey items are still in-game (somewhere), they haven’t disappeared. If you’ve died and lost thm, it’s now your job to go scavenge, to recover what’s rightfully yours.