Remember Me was nearly set in Australia

Dontnod Entertainment is based in Paris, but the studio didn’t necessarily want to share a setting with upcoming game Remember Me. Early development of the game saw Nilin far from the futuristic Eiffel Tower, with action playing out as far afield as the United States and Australia.

[img_big]center,10035,2012-08-14/17vzt2aa9nnpdjpg.jpg,Remember Me[/img_big]

…and while we’d have loved to see the memory trade brought Down Under, there’s no denying that the Neo-Paris we see now in Remember Me is now as much a part of the game as Nilin herself, offering a distinctive new look to the genre.

Jean-Maxime Moris, creative lead at Dontnod explains to Joystiq that despite the developer’s pedigree, Remember Me was originally designed to be anything but French.

Neo-Paris was a late choice, because we wanted to stay away from it.

First we thought about Australia or the US, and then we were like, ‘Well, let’s just stick to Paris, because we have all the material, it’s a great city, and it hasn’t been done in the way we wanna do it.’

Moris explains that the Neo-Parisien setting adds to the game’s “international feel” – a blend of French, American and even Japanese elements.

Remember Me was one of the big surprises from last week’s gamescom in Germany – despite it actually being a big reveal a year earlier, when the game was known as Adrift.

It’s now being handled by Capcom, and heading to PC, PS3 and Xbox 360 in May 2013.

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