inSANE cancelled, THQ focusses on core games

I’m sorry. THQ has officially announced that it has cancelled inSANE, the survival horror game being created by Volition Studios and Mexican director Guillermo Del Toro. The game was first announced back in 2010, and even though we hadn’t seen or heard much since, gamers were still holding out hope.

However, alas, ’twas not to be – at least, not in this form. THQ has officially returned all of the IP rights to Del Toro, meaning there is still a glimmer of hope that another publisher will pick up inSANE and give it the opportunity it deserves.

That said, despite two years of development, inSANE was reportedly still stuck in a “very early exploratory development” stage, according to THQ, so it may never really see the light of day.

Del Toro now finds himself in a similar situation to Tomonobu Itagaki and Valhalla Game Studios, whose in-development Devil’s Third was also recently dropped by the struggling publisher.

In a case of a new broom sweeping clean, today’s earning call saw new THQ president Jason Rubin making some major changes. The company will no longer work to develop any casual games for mobile or Facebook, instead focussing on “the types of games THQ is known for”.

By canceling these explorations outside of our core business, we feel we can improve focus on our core game portfolio, which remains unchanged.

Part of that core game portfolio includes Darksiders II, which Rubin has high hopes for, and the newly re-branded Saints Row: Enter the Dominatrix, heading our way shortly as a fully-fledged sequel.

Financially speaking, THQ is actually doing better than expected, although still not out of the woods just yet. A number of big releases scheduled for late 2012 / early 2013 are hoped to help things along – even if inSANE isn’t one of them.

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