Kadokawa Games: Learning from Lollipop

Lollipop Chainsaw is perhaps the recipient of this year’s most mixed reviews, with gamers either falling in love with Juliet and Nick, or despising the game for a number of reasons (it’s arguably “too short”, “too sexist” or “not deep enough”, depending on who you talk to). Feedback from both camps is not falling on deaf ears, with co-developers Kadokawa Games and Grasshopper Manufacture working together to make sure that their next co-production, Killer is Dead, avoids making the same mistakes.

Killer is Dead

Killer is Dead

Kadokawa CEO Yoshimi Yasuda explains that the game received “plenty of praise”, but alongside the compliments, there was feedback in the form of “fix this”, “this is bad” and – tellingly – “if you make a sequel, do this”. While Killer is Dead is not a sequel to Lollipop Chainsaw, Yasuda explains that each player’s opinion is important, and – combined with third-party analysis – forms a part of the studio’s development process.

In an interview with Impress Watch (translated by Andriasang), Yasuda remained otherwise tight-lipped on the upcoming release, saying only that development on Killer is Dead is “reaching its peak”. The game was first announced in April, and we’ve hardly seen anything since – so, hopefully, promotion for the game will start soon, and we can learn more about the latest from Suda51 and his co-conspirators.

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