11 Interview: Silent Hill – Book of Memories

On paper, this year’s E3 looked like a good one for the survival horror fan, but after a couple of disappointing showings from major console developers, hopes were desperately pinned to Silent Hill: Book of Memories. Could Pyramid Head bring the fear to the new handheld?

We made sure to meet up with Tomm Hulett from Konami in a bright, well-lit space, to find out a little bit more about what’s lurking within the pages of Book of Memories. What we found: Co-op multiplayer, customisable characters, a few familiar weapons, a class-based power system, a soundtrack from Daniel Licht, and the usual assortment of scary monsters (well, Hello Nurse!).

At a show where developers were taking well-loved franchises down new and unusual paths, it’s reassuring to see Hulett and his team taking a stand. They’re not afraid to try something different, but at the same time, they’re not going to label it as more of the same.

Silent Hill: Book of Memories explores an all new platform and an all new gaming mechanic, but it doesn’t forget where it’s coming from. Expect scare rooms, sparse resources and the traditional dark atmosphere – it’s just that this time, you can bring a friend along for the ride!

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