Minecraft Xbox 360: Profitable in first 60 minutes

Open-world block builder Minecraft launched on Xbox LIVE this week, the jewel in the crown of the Arcade Next promotion. And while everybody knew it was going to be a somewhat successful little venture, nobody quite anticipated the level of rabid enthusiasm for the game, as creator Notch explains:

Well then. Saw the official sales numbers for the first 24 hours of Minecraft Xbox 360, and it’s very, very good. Profitable in an hour.



Exact details at this stage have not been revealed, with Notch claiming that publisher Microsoft is currently preparing “one of those super interesting press release thingies”.

The month-long promotion also featured the launches of Trials Evolution, BloodForge and Fable Heroes, none of which have released sales figures just yet either.

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