Do you remember True Crime: Hong Kong? It was an action title in the works from Activision that was scrapped last February for “not being good enough”, even though it was reportedly pretty close to being done.
Since then, Square Enix picked up the pieces, dusted them off, and has now announced the game’s rebirth. You’re not looking for a new True Crime title any more, retune your sensors to pick up details on Sleeping Dogs.
The game – just as it was originally planned – is an open-world cop drama set in the buzzing metropolis of Hong Kong, due out by the end of the year for PS3, Xbox 360 and PC.
Lee Singleton, General Manager of the London studios of Square Enix explains:
From the moment you pick up the controller and experience the blend of driving, close combat and shooting you know you’re playing something fresh and a bit special. Sleeping Dogs has one of the best melee combat systems out there – it’s super brutal with devastating takedown moves, and when added to UFG’s proven heritage in driving games, a first class story and the vibrant backdrop of the Hong Kong underworld we get a fiery recipe with fun written all over it.
Stephen Van Der Mescht, Executive Producer at developer United Front Games is understandably happy to have been given the opportunity to finish the project:
Working on Sleeping Dogs has been such a huge passion for the team at United Front Games and we’re really pleased to be working with Square Enix London Studios. The extensive experience both our studios have in creating compelling open world gameplay and rich and rewarding combat makes for a perfect partnership. Working together we can make sure that Sleeping Dogs is the most intense and immersive experience it can be.
The city of Hong Kong provides an action-packed destination – “every street corner, market stall, harbour dock or city skyscraper can become an opportunity for intense shoot-outs,” or so we’re told. Adrenaline-fuelled street races ignore all street lights, and everybody you meet is a secret martial artist.
Sleeping Dogs has been given an imaginative, intuitive combat system, allowing gamers to rock out with their own unique martial arts moves – bone-crunching kicks, knuckle-bruising punches and some impressive counter-attacks. Plus, if you’re in the right place at the right time, there are a number of cinematic environmental takedowns thrown in too – you know you’ve finished with your opponent when a phone booth, refrigerator, incinerator or circular saw gets involved…