When Earth is captured and life as we know it is about to end, it really doesn’t make sense that you should step in and fight the battle all by yourself. You’d probably grab a couple of mates to take back the planet – and that’s exactly what EA and BioWare have realised, just in time for Mass Effect 3.
[img_big]center,7251,2011-10-12/mp__3__bmp_jpgcopy.jpg,Mass Effect 3[/img_big]
According to EA, the Galaxy at War system is more than just multiplayer – it’ll contain a “suite” of Mass Effect games and applications – each one separate from the main single-player story, but linked back in other ways. Progress you make in each new component (of which multiplayer is just one) will help Commander Shepard rally the forces of the galaxy, even if we’re not sure quite how.
Casey Hudson, Executive Producer and general spokesperson for the Mass Effect series explains:
The theme of galactic war in Mass Effect 3 presents us with the perfect opportunity to introduce multiplayer into the Mass Effect series. Multiplayer not only features amazing combat and deep customization options, but it will give players another way to help the war effort against the Reapers in the main event — the single player campaign.
What’s in store then? Four-person co-op multiplayer. Pick from one of six races (Human, Krogan, Asari, Drell, Salarian or Turian) and six classes – and join the elite Special Forces soldiers sent to help the war effort against the Reapers.
While that news is polarising the games community, the next bit is causing an even deeper rift: Mass Effect 3: Galaxy at War can only be activated using the Online Pass code found in every new copy of Mass Effect 3. Sure, you can buy a Pass separately, but this is an obvious attempt to stop gamers from simply re-selling BioWare‘s latest.
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